ARGear SDK Documentations
  • Introduction
  • Android
    • 1. Quickstart
    • 2. Configuration Settings
    • 3. ARGear Overview
    • 4. ARGSession
    • 5. Camera
    • 6. Rendering
    • 7. CMS Service
    • 8. Download Contents
    • 9. Set Contents
    • 10. Media
    • 11. Switch Camera Face
    • 12. Enable Debugging Mode
    • 13. ARCore Connect API
    • 14. API Reference
  • iOS
    • 1. Quickstart
    • 2. Configuration Settings
    • 3. ARGear Overview
    • 4. ARGSession
    • 5. Camera
    • 6. Rendering
    • 7. CMS Service
    • 8. Download Contents
    • 9. Set Contents
    • 10. Media
    • 11. Switch Camera Face
    • 12. Enable Debugging Mode
    • 13. ARKit Connect API
    • 14. API Reference
  • Unity
    • 1. Quickstart
    • 2. Configuration Settings
    • 3. ARGear Plugin Overview
    • 4. ARGearManager
    • 5. ARGearCamera
    • 6. CMS Service
    • 7. Download Contents
    • 8. Set Contents
    • 9. Switch Camera Face
    • 10. Enable Debugging Mode
    • 11. API Reference
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  1. Unity

10. Enable Debugging Mode

For debugging purposes, ARGear provides displaying AR information functions such as face landmark for now. The debugging function can be enabled or disabled in real time.By using SetDrawLandmark function in ARGearManager script, you can enable and disable this feature.

The sample code below shows how to disable or enable the debugging feature.

Disable and Enable Debugging Mode
// Enable Debugging Mode
ARGearManager.Instance.SetDrawLandmark(true);

// Disable Debugging Mode
ARGearManager.Instance.SetDrawLandmark(false);

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Last updated 5 years ago

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